The oldest office sport, with real physics. Crumple the paper, pull it back, let go — and hit the bin.
Demo playable at Steam Next Fest · 19–26 October 2026
You pull the wad by hand. The longer you aim, the more you lose — the timer counts your aiming too. So a good run is not a careful run: it is the one where the hand knew where to go before the eye did.
Same throw, same flight — every time. Nothing is scripted, nothing helps you and nothing cheats you.
Total time and aiming time, both to the millisecond. Your record lives on the level and waits to be broken.
Paper, cardboard, wood and carpets. Windmills, fans, magnets, trampolines — every level a small workshop.
The same tools the game itself is built with. Build, test, beat your own level — and only then call it done.
Every successful throw drops a sticker into the album of that level. Some of them are stubbornly rare.
Pleasant music the whole way, and you switch it to suit your mood — in the settings or with a single key.
All of them from day one, the interface included. Not a word is spoken in this game, so nothing gets lost on the way.
Each one is a different trick: gates to thread, a tower to climb, stairs that throw you back, an updraft, and a wall of spinning blades.






Every level has its own album, and every successful throw drops a random sticker into it. What is inside we will not say — half the fun is finding out.
Stickers come for hitting the bin, not for setting records, so they go to anyone who plays and not only to those chasing the clock.
Duplicates are not wasted, they are counted. Filling an album, though, is not for everyone: the rare ones are rare, and the last one goes only to the sharpest shot.
The editor is not a bonus mode: the levels that ship with the game are made with it, tool for tool. Platforms, shapes, colours, backgrounds, windmills, fans, magnets, moving parts.
A level counts as finished only when its author has beaten it twice. The proof travels inside the level file, so an impossible level cannot be passed off as a clever one.
Send your levels to friends as a single line of text, or take theirs — no server, no accounts, nothing in the way.
Every screenshot on this page is full-size and free to use, press and streamers alike. Contact details are on the Steam page.